Diablo 4 class speculation12/17/2023 4 months ago Blizzard Entertianment were hiring “Testers for unnamed Project” along with designers, writers, scriptwriters, level designers, 3D modelers, QA Testers and a plethora of other specialists for Diablo 4. We already know the Core Classes will all be included as per the original release but the question of “How will they change?” remain. Remember beating Normal with 15+ skeletons then you got to Nightmare and they evaporated? WE do! In addition the players would have to work tirelessly on their specific play-style for their designated class. However a remake of Diablo II would have to cut it down to Mana and target priority management with only Mana and Health to manage across every class. Resource mitigation in place of mana and different resources for different classes. We’ve already seen how a modern version of the game plays out. Looks like the Barb didn’t select the right traits when leveling. We must ask “What about the classes and mechanics from the old isometric 2.5D Experience and how will it work out on modern hardware?” to get the right answers. While the greater portion of the fans out there are seeing various snippets from Blizzard and screaming about how it’s “Not as dark as the original” we’re going to take a more constructive look at the upcoming remake. Now imagine it on modern hardware, fullscreen, with modern rendering standards… Those Arcane Sanctuary runs were wild back in the day. Diablo 2 Remake Class Speculation It’s only a matter of time before we see Paladins “Zealing” everywhere all over again in Diablo 2’s remake.
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